I’ve always believed that making video games is harder than making art. With art you’re allowed to be deliberately awkward, but if you take that approach with games then the player simply loads up another game. They are a brutal audience.
However, I think I’ve been wrong all this time. David Cross, a Wellington artist, kindly informed me that art has to draw people in, just the same as video games do. However, most art still has very strict “do not touch” signs on it, which I loathe when it comes to sculptures – if I can’t touch a sculpture then it’s only half the experience it should be.
But David’s work demands you touch it; he creates big interactive installations using the same construction methods as bouncy castles! Enjoy his work here.